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I like a good puzzle game, but to be honest I don’t play them all that often. Not because I’m bad at them, thanks for assuming I’m a numpty, it’s more just that I prefer games with a really good hook to them – think Portal as the prime example of such a game. Clean, knows exactly what it is, and uses its concept in increasingly interesting ways without overstaying its welcome. I have no idea if Chromatic Conundrum will manage that or not, but I’ve never seen a game use light as part of its puzzles in quite the same way before.
You can take a look at a snippet of gameplay below, but here’s the lowdown: you need to move around boxes that emit different coloured lights to line-up with on sensors to open doors (think of Portal again and having to put boxes on…more
Source www.rockpapershotgun.com
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