Cyberpunk 2077’s devs “briefly workshopped” a quest that saw you “essentially able to do millions of things at once” as a construct | Gaming

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Cyberpunk 2077‘s developers once brainstormed ideas for a quest in which the player “became a construct, essentially able to do millions of things at once” via some Superhot-style time mechanics, similar to those a modder has just managed to add to the game.

Yep, forget about missions involving giant killer robots that’re designed to make you feel a bit like Frodo Baggins, you might’ve gotten a chance to see what Johnny Silverhand does as he swims around in V’s brain following a certain digital neural engram chip incident.

Responding to an IGN article about a mod that brings time mechanics similar to indie puzzle game Superhot to Cyberpunk, CD Projekt narrative director Philipp Weber…

Source www.vg247.com

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