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Keita Takahashi is probably one of the most recognizable names in games, in no small part thanks to a game that needs no introduction, Katamari Damacy. That game was made at Namco, before it became the Bandai Namco we know today, and Takahashi actually left the studio back in 2006 around the time they merged, and in a recent interview with GameSpark (as translated by Automaton), the developer has shared the reason behind his departure.
“I left the company because I didn’t want to be limited to only working with the people there,” Takahashi quite plainly put it. “I wondered why I was only making games with Japanese people. I thought if I could develop games with more people from other countries, I would be able to get ideas from different perspectives. I’m…more
Source www.rockpapershotgun.com
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