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As part of Microsoft’s push into artificial intelligence, one research team is launching a World and Human Action Model called Muse that has been trained to generate snippets of gameplay and controller actions. Muse was created by the Microsoft Research team in Cambridge, UK, with the team collaborating with the nearby Xbox first-party studio Ninja Theory.
The model was trained using data from Ninja Theory’s 2020 multiplayer game Bleeding Edge, with Microsoft claiming the data was gathered ethically, with all player-identifying information anonymized before use.
“It’s been amazing to see the variety of ways Microsoft Research has used the Bleeding Edge environment and data to explore novel techniques in a rapidly moving AI industry,” says Gavin Costello, technical director at Ninja Theory.
Katja Hofmann, lead of the Microsoft Research Game Intelligence team, shows me gameplay…more
Source www.windowscentral.com
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