Sony PlayStation 5 gets variable refresh rate support


Sony today announced that it is bringing variable refresh rate to the PlayStation 5 console. The feature will be rolled out through a software update, which will be available globally this week. Sony first announced the feature was coming back in November 2020.

VRR on the PlayStation 5 can be enabled through an option in the Screen and Video settings. It can be applied to only supported games or forced to work on all games through an additional option. The latter option may cause some unexpected visual effects and may not necessarily work in all cases.

Sony announced a list of titles that will be getting native VRR support in the coming weeks. This includes Astro’s Playroom, Call of Duty: Vanguard, Call of Duty: Black Ops Cold War, Destiny 2, Devil May Cry 5 Special Edition, DIRT 5, Godfall, Marvel’s Spider-Man Remastered, Marvel’s Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Resident Evil Village, Tiny Tina’s Wonderlands, Tom Clancy’s Rainbow Six Siege, and Tribes of Midgard.

More games will be getting native support for VRR through a game update. The feature will likely also be included at launch for upcoming games.

Unfortunately, there is a catch with this announcement, and that is the feature only being compatible with televisions and monitors that support HDMI 2.1. While VRR support was officially added to the HDMI spec with version 2.1, television and monitor manufacturers have enabled the feature even on HDMI 2.0 models.

This is a rather bizarre decision from Sony as the Xbox Series X/S consoles and even the Xbox One X/S consoles have supported VRR even on HDMI 2.0 displays. Sony’s decision will result in only the handful of users with HDMI 2.1 displays being able to use this feature, with the vast majority of the users being left out in the cold.

For those wondering what the fuss is about, variable refresh rate signals a compatible display to only update when the console or the GPU outputs a new frame. This ensures the display refresh rate is in perfect sync with the display output, which removes instances of screen tearing without having to enable vsync, and also reduces issues with frame time inconsistencies when the console is unable to keep up with the display’s fixed refresh rate. The end result is a smoother, consistent and more responsive gameplay experience.

For those of you with a PlayStation 5 and an HDMI 2.1 display, you would be able to experience this later this week.


Buy Aussies 30 day news updates.
We use income earning auto affiliate links. More On Sponsored Links.


Related Posts


vivo X80 Pro review – tests

Introduction A plus may have disappeared from the name, but don’t let that fool you – the vivo X80 Pro is the spiritual successor to the X70 Pro+. In essence,…

Read more

Google reportedly further postpones foldable Pixel phone

During Google I/O this year, Google left out any mention of the foldable Pixel smartphone that has been rumored for many months now. This is the same foldable that may…

Read more

Xiaomi Redmi Note 11T Pro and Pro+ unveiled in China, Note 11 SE tags along

The Redmi Note 11 series from Xiaomi welcomed three new members earlier today. Redmi Note 11T Pro and Pro+ share the same core specs and appearance with 6.6-inch variable refresh…

Read more

Honor reveals more details about the 70 series including chipsets and camera samples

Honor is gearing up to launch a new lineup of devices at the end of the month and in anticipation of that launch event, the company has revealed more details…

Read more

14″ and 15.6″ RedmiBook Pro 2022 Ryzen edition laptops unveiled with 6000H processors

Xiaomi upgraded the RedmiBook Pro 15 laptop to 12th gen Intel processors back in March, now it’s time for the Ryzen version of the laptop to get a new CPU….

Read more

Several Huawei MateBook laptops get discounts of up to 40% on Amazon UK

Huawei UK is running a promotion on its laptops, offering discounts of up to 40%. There are several 15.6” and 14” laptops to choose from as well as a 12.6”…

Read more