Xbox Series S Optimization Issue Highlighted by Yet Another Dev | Gaming

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Yet another developer has highlighted Xbox Series S optimization issues, citing them as the reason their game is going to PC before consoles. Devs are becoming increasingly vocal about the challenges posed by the Series S, exasperated by Microsoft‘s parity requirement. This time, it’s Dune: Awakening studio Funcom shedding light on the issue.

As more and more devs bring up Xbox Series S optimization issues, Microsoft should respond

Funcom chief product officer Scott Junior told VG247 that Xbox Series S poses a “challenge.” “It’s one of the reasons we’re coming out on PC first,” he revealed. “There’s a lot of optimizations we need to do before we release on the Xbox. But yeah, Xbox Series S is a challenge.”

In the past, developers reluctantly spoke out…

Source www.playstationlifestyle.net

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